![]() ![]() John has returned as the voice of Duke Nukem. The boss battles were a bit of a letdown and while the game is quite challenging overall, these were a walk in the park. Fans will be happy to hear that all the goodies, such as pipebombs, trip wires, holo-devices and steroids are also still available. The new sniper rifle and alien laser weapons were amongst my least favorite. This didn’t bother me too much as floors were usually littered with weapons after a battle allowing me to take my pick. All the classic Duke Nukem weapons like shrink-ray and freezer make a comeback with the difference that the man can now only carry two at a time. This means no more medi-kit hunting, which is a plus in my books. When injured, his ego bar will drop, requiring players to take cover until it refills. Admiring himself in a mirror, playing some pinball or even doing a few bench presses will all draw a remark from Duke and boost his ego. ![]() Duke’s ego acts as his shield, so it is in your best interest to seek out objects to extend this bar. This is easily my favorite part of the game and fits in perfectly with the character. Secrets have mostly been replaced with interactive objects that boost Duke’s ego. The level progression is also quite disjointed, which is another side effect of the protracted development, I guess. The level design in Duke Nukem Forever is pretty linear, which will definitely upset a few fans. Its just a pity that the human character models are some of the worst I’ve seen in recent years. Then there's the obligatory stripclub level where Duke can chill and ogle a few babes. Then there’s Duke’s trip through the dessert in his monster truck, the “Mighty Foot.” Loads of fun, even with all the stops to scavenge gas. Duke even hops behind the wheel of a RC car early in the game. Battling enemies on a restaurant shelf while taking cover behind tin cans is a blast. Duke also gets shrunk down in a few sections where you get to experience the gameworld from a whole new perspective. All the classic Duke Nukem 3D enemies have returned, even the pig cops who are now mutated EDF soldiers. It does have its moments and its cool that you can actually see Duke’s limbs. It is not the unbearable mess that some people would want you to believe, but it is certainly no Crysis 2. The textures appear quite low-res, even on the highest settings and overall the quality on display is very uneven. Duke’s mission takes him through a casino, alien hive, dessert and even the hoover dam, but it almost looks like each area was made in a different year (which may well have been the case). The game has had a very timeless development cycle and nowhere is it more evident than in the visuals. Its not much of a story, but then again the only excuse Duke needed way back was that the alien bastards shot up his ride.īad news first, if you were expecting Duke Nukem Forever to look like something that was lovingly polished to perfection for the last twelve years or so, then you are in for a huge disappointment. Since the president is busy with peace talks, Duke is forbidden to kick any more alien ass, but as expected it doesn’t take long for the invaders to return to their babe abducting ways. Life is good apart from the giant alien spaceship hovering above the city. Duke is surrounded by the trophies and accolades from all his earth saving adventures and is also dating pop starlets, the Holsom twins. We meet up with a semi-retired Duke, kicking back in the penthouse suite of his casino in Las Vegas. Of course fourteen years of hype is impossible to live up to, but when all the dust have settled, is this game worth your time and money? What matters, however, is thanks to Gearbox Software stepping in, Duke Nukem Forever has finally gone from vapourware to playable. ![]() Of course people seem to forget that Duke Nukem has been around long before his first 3D outing and starred in quite a few titles after it. Especially if it is a sequel to one of the best first person shooters of 1996. Fourteen years is a long time to wait for a game. ![]()
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